Search Now to Find Amazing Website on I Dmoz ORG

Evaluation Websites

This category is for methods and theory related to instructional technology evaluation--determining the quality, merit, or worth of hardware, software, web sites, and instructional programs. It emphasizes the special characteristics of instructional technologies that affect approaches to evaluation.- Category ID : 104378
1 -

The Concerns-Based Adoption Model (CBAM): A Model for Change in Individuals

A stage model that applies to anyone experiencing change--policy makers, teachers, parents, students
2 -

CTB/McGraw-Hill

Publisher of standardized achievement tests and custom assessments including TerraNova, Fox in a Box, SUPERA, LAS, TABE, TestMate, NEDT, CDRT, and CDMT. The mission is to help the teacher help the child.
3 -

Emerging from the Smog: Making Technology Assessment Work for Schools

This article from "From Now On: The Educational Technology Journal" discusses the importance of evaluating technology in schools.
4 -

Asia-Pacific Forum on Science Learning and Teaching

An online periodical dedicated to the effectiveness and interest of learning and teaching science subjects with the use of IT (especially various multimedia and Internet resources) in schools.
5 -

A Step Towards the Creation of Educational Technology Standards: Identifying Key Skills

This article examines the process of identifying learning standards for educational and instructional technology programs.
6 -

Challenges for the Evaluation of New Information and Communication Technologies

Reprint article which considers various aspects of issues related to technology evaluation, access, and literacy learning.
7 -

Online Evaluation Resource Library (OERL)

Developed for professionals seeking to design, conduct, document, or review project evaluations. OERL is funded by the National Science Foundation (NSF).
8 -

Education and Information Technologies

The official journal of the IFIP Technical Committee on Education.
9 -

WWILD Team (World Wide Interactive Learning Design Team)

The WWILD Team looks for special kinds of interactive software that they call interactive modules. An interactive module, similar to any reusable learning object, is any self-contained, short, interactive experience that is relevant to school-based learning -- they are not lessons, but resources for lessons and learning.
Business
Computers
Games
Health
Home
News
Recreation
Reference
Regional
Science
Shopping
Society
Sports
All Languages
Arts