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Computer Graphics Websites

- Category ID : 54448
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MIRALab

Conducts research into the simulation of human functionality and physics-based deformable models such as clothing and hair.
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Computer Graphics Group

Friedrich Alexander University of Erlangen-Nuremberg. Research areas include modeling, rendering, and scientific visualization.
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Scientific Computing and Imaging Institute

Researches methods for scientific computing and develops integrated problem solving environments to allow scientists to solve computational problems in fields such as numerical mathematics, biophysics, electrocardiography, bioelectric fields in the brain, and medical imaging.
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Graphics and Visualization Center

Pursues research in modeling, rendering, user interfaces and high-performance architectures using scientific visualization and telecollaboration in virtual environments.
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Caltech Multi-Res Modeling Group

Conducts research into the mathematical and algorithmic foundations of numerical problems in computer graphics and scientific computing with a specific focus upon multiresolution techniques.
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Visualization Lab

Shows the research activities in the area of Computer Graphics in the State University of New York at Stony Brook.
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Mesa 3D

Contains documentation, mailing lists, a bug database, and a downloadable release.
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Virtual Reality Laboratory

Involved in the modelling and animation of three-dimensional inhabited virtual worlds.
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Cornell Program of Computer Graphics

Conducts research in architectural modeling, realistic image synthesis, digital photography, and visualization.
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Geometric Design and Computation

Engaged in both fundamental and applied research in developing methods for representing, specifying, manipulating, and visualizing geometric models.
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Imager Computer Graphics Laboratory

Works towards advancing the science of computer graphics, computer animation, human computer interaction, and computational geometry.
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Office of the Future

Uses computer vision techniques, in real time, to dynamically extract per-pixel depth and reflectance information for the visible surfaces in the Office, such as walls, furniture, objects and people.
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OpenGL

Provides news, applications, games and developer documentation related to the OpenGL 2D and 3D graphics application programming interface.
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IMSC Computer Graphics and Immersive Technologies Lab

Supports research and development efforts related to interactive computer graphics and immersive technologies.
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Computer Graphics Lab at ETH Zurich, Switzerland

Conducts research into the medical applications of computer science and computer graphics.
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Electronic Visualization Laboratory at University of Illinois at Chicago

EVL is a graduate research laboratory specializing in virtual reality and real-time interactive computer graphics.
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Visualization and Graphics at UC Davis

Research focusing on visualization, geometric modeling, photorealistic computer graphics, and immersive environments.
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University of Toronto Dynamic Graphics Project

Laboratory for multi-displinary research in human-computer interaction and computer graphics disciplines.
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Computer Graphics at the University of Utah

Research efforts in immersive environments, modelling, CAM, scientific visualization, medical illustration, terrain modeling and rendering, haptics (force-feedback), realistic and non-photorealistic rendering.
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MAGIX Lab: Computer Graphics at UC Los Angeles

Performs research in computer graphics and animation with a focus on virtual humans and real-time rendering.
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MIT Computer Graphics Group

Houses several research groups working on the latest computer graphics technology.
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The UCSF Computer Graphics Laboratory

The home to the Resource for Biocomputing, Visualization, and Informatics (RBVI), a NIH National Center for Research Resources Biomedical Technology Resource Center for the integrated analysis of biological sequence, structure, and functional information.
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Computer Graphics Laboratory at UCSD

Conducts research in appearance modeling, simulating and rendering natural phenomena, and global illumination.
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Computer Graphics Lab of the University of Waterloo

The lab concentrates on research in curve and surface design, rendering, colour imaging, and user interfaces.
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Visualization and Interactive Systems Group (VIS)

University of California Irvine. Conducts research in the areas of scientific visualization, virtual reality, image based modeling and rendering, volume visualization and biomedical imaging.
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Princeton Graphics & Geometry Group

Conducts research in real-time 3D model acquisition, shape-based retrieval and analysis, video mosaics, lapped textures, texture mapping for cel animation, and algorithm animation.
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GVU Center at Georgia Tech

Conducts research that combines in-depth studies of human capabilities, needs, and practices, cutting-edge graphical display techniques, augmented spaces that merge physical and virtual elements, intelligent sensing, and novel input, output and wearable technologies.
28 -

Max-Plank Computer Graphics Group

Research areas include mesh processing, visualization, realistic hardware-supported shading, global illumination, and perception at the University of Saarbrücken in Germany.
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