Description of simple techniques for controlling goal-directed motion of simulated characters around their world, for applications in games and animation. Includes Java demos and related links.
Companion site for the book "Artificial Intelligence for Computer Games: An Introduction." Includes bibliography, chapter guide, errata, and relevant links.
A discussion of how linear logic relates to computability logic, - the game-semantically introduced logic of computational resources and interactive computation.
A JAVA framework that implements heuristic goal-seeking algorithms. Using this framework will allow developers to focus on a specific domain of interest, while leaving many of the AI concepts and goal-searching concepts to be implemented by the framework.
Their goal is to develop a generic architecture for autonomously operating agents, like computer-guided characters/mobiles/items, within a complex computer-game environment.
Description of techniques to autonomously steer vehicles through a predefined virtual world. Simple behaviors (e.g. obstacle avoidance) can be combined to create more complex behaviors.
The Computational Intelligence and Games (CIG) Conference series brings together leading researchers and practitioners from academia and industry to discuss recent advances and explore future directions in the field.
The author of this white paper is Jeff Orkin - creator of the revolutionary AI for F. E. A. R. In his article Jeff uncovered how to make hard math work for you with very detailed description of Goal Oriented Hierarchical Planner.
Produces high-performance, real-time programs for strategic game-playing. They have branched out into commercial games and applications of research to industrial problems.
A treasure-hunt game in a 3D world. Its purpose is to connect AI researchers with game players willing to provide feedback about the current state of the art.
The Gomoku artificial intelligence programming tournament, which takes place every year. Download Gomoku programs. Instructions on how to write your own Gomoku artificial intelligence.